On this tutorial I’ll explain how to operate the Controller laptop, the LTD -RR laser target designator and how to successfully bomb the target.
The Controller is a mobile Command Post that signals for battle assistance. The Tasks or missions are virtually set up on its screen until the attack coordinates are transmitted to the remote forces. The LTD unit picks the target and links its coordinates to the controller to initiate the Task.
If the airplane is diverted or shot down before the drop is made the load will be lost and subtracted from the task amount.
Recipes for the new features can be found on the Explosives tab of this site.
How to successfully bomb your target
Use theCONTROLLER (laptop) to set up your air support. At the moment the only mission that you can get is a TACTICAL NUKE (TN) task using the B-83 nuke.
Start setting up the B-2 bomber by placing 4 Chips on the plane schematics. When ready the light above the dispatcher’s button will get solid green.
Then you have to set up the load. Fill up the nuclear & hydrogen chambers with rods. Only the right item will fit the slot. Place 1, 2 or 3 of each rods to get 1, 2 or 3 air strikes. Also place the nuclear bomb parts: 2 nuke crates, 1 antennae & 1 plastic explosive to set the B-83 nuke. When ready, the dispatcher button will be armed showing a green crosshair.
By pressing the dispatcher button the TN task amount will display on the Controller’s GUI and on the LTD’s GUI.
The LTD is a high precision Laser Target Designator that serves as binoculars, to zoom in (with the mouse wheel), and to pick target coordinates on the map. It links the controller tasks, & calls an air strike.
To access the Tactical Nuke Task the LTD has to be in close proximity to an armed controller. If you step out of range the TN icon at the right bottom of your visor will fade out & instead a CONTROLLER OUT OF RANGE warning will display in yellow.
In order to successfully bomb, pick coordinates at not less than 20 blocks from your actual position. If too close, a NO warning message will display in red.
Also, if the target is farther than 130 blocks an OUT OF RANGE warning will display in red.
When you left-click within range (or R key for one button Macs), a TARGET ACQUIRED warning will display & the B-2 bomber will fly by above your head to drop the nuke on the acquired target.
The LTD visor also displays the distance to target in meters, cardinal points, pointed coordinates & ground type.
A Radiological alarm is automatically broadcasted to all players to warn them about the incoming strike.
The air strike can be prevented by the defending team.
Attacking the B-2 primarily with the Ein-Sten laser & or with the Tesla will shot down and destroy the bomber.
Diverting the plane or the nuke is possible by using the Plasma Cannon.
The attack round is very brief & stealth so all defenders should join efforts to shot down the attacker.
The attacker’s controller also can be targeted to prevent further incursions. If destroyed or moved by the M202 rockets or the Plasma cannon’s bubble the 4 microchips will be lost.
Chips (microchips) are very expensive on a PVP game because they have no recipe & only one is given to the player, but the B-2 requires 4.
Plane debris can be destroyed.
Note: By holding the B key and using the mouse wheel, when the FTD is selected on the hot bar, activates the super zoom.
Note 2: the LTD left click or R key (to pick a target on a Mac) and also the B key, can be turn off by editing the RR config file and setting each value to false.
I made the video when the features were not finished, just to share my progress.
I’m Rodol Phito the author of Rival Rebels mod. This is the Ein-Sten ”mob’s fragmentation laser”.
I named itEin-Stenin honor of Albert Einstein, (As a tribute to his 1917 original quantum laser theory) combined with the Sten, a practical machine gun from the same period.
The weapon holds the power of the Redstone Rods, that it uses as ammunition, to destroymobs and playersby tearing the bodies apart like lego pieces. Please note the laser cannon is a short range, crowd control type of weapon that dismembers Zombies, Creepers, Endermen, Skeletons, Ghasts, Zombie Pigmen, Slimes, Witches, Magma Cubes, etc. etc. but NOT animals. This weapon only hurts hostile mobs, even from other mods as long as they are not animals.
The weapon has a highly advanced in-hand render, and shows best at NIGHT/DARK. This is because the contrast becomes greater, and the red in the energy barrel stands out against the darkness. Also note its animated reloading mechanism, and how the redstone rods in the inventory get depleted when used in survival mode.
In addition, the Ein-Sten also detonates explosives such as TNT, Time Bombs, C4 Plastic Explosive charges and it works great against the B2 Stealth bomber.
Tricks, Trucos, Tрюки, Truques #2
The video explain a series of tricks by combining different features of the mod.
The Tsar bomba is a huge nuke that makes little lag while exploding, and changes size according to the amount of rods placed in its inventory. So for limited computer systems you could load a smaller charge that will dig the crater in smaller chunks preventing freezes.
The Tsar Bomb is present on all Rival Rebels Mod versions since version 1.5.2G. You can find all versions of the mod HERE.
To craft the different pieces of the bomb please check the wiki HERE.
Start by piling 8 crates, 4 nuke tops and 4 nuke bottoms on a ‘wall’ shape.
Then using the pliers click on the top front one (only) and you will get the nuke shell.
Click the nuke shell at the center, on the circular access latch to open the bomb’s interface (GUI).
Now you have to set all the components into the right places, the Fuse and 2 Antennae at the front, a time bomb at the bottom and an equal amount of nuclear and hydrogen rods to each chamber (green for the nuclear and blue for the hydrogen rods). The amount on the load will affect the explosion and mushroom cloud size. When all requirements are met, the bomb gets armed and the countdown starts.
(The amount of rods is variable, to also allow smaller explosions for small PCs.)
If the computer lags during the explosion, the Mushroom Cloud will not render and only the shock wave and the fire ball will display. If that’s the case lower the load on the bomb and try again.
If the amount of nuclear and hydrogen rods are not the same the UNBALANCED warning will display.
Tsar bomba fireball
Tsar bomba cloud’s neck and crater
The crater features the scorched stone and petrified wood, two very radioactive and harmful blocks, that will drain your health while walking on them. The explosion petrifies trees in place.
This is Rodol Phito, the author of Rival Rebels Minecraft mod. Today I’m announcing our new Rival Rebels Forum!! A new part of the site under the comment tab. The Rival Rebels Forum is divided in two main sections: Mod Discussion, where you need to register with your email to post, create topics, meet other users, and make suggestions. And the Message section, a quick way to seek help or do other things without creating an account. In that case, you obviously have to come back to check into the topic to see if you got a reply (because no notification can be sent without a profile…)
So if you are looking for help, have a crash report, have questions about the mod or the site, want to report bugs/glitches, or to leave me a message, please post in the forum.
On the Mod Discussion section, we’ll talk about suggestions, learn about the mod development, mod updates, the Rival Rebels Game Project, and set up server battles with factions or teams. The most reputation you get by participating and helping others on the forum, the more rank you get, that will be shown on a badge in your profile accompanied by the in game password command.
Automatic Battle System Rival Rebels Minecraft Mod.
On this tutorial I’ll explain how to play & set up the Automatic Battle System. How to use Team & Class Selector interface, and how the battle rounds works.
Automatic Battle System Rival Rebels Minecraft Mod
When you join a Rival Rebels Server or LAN game you start in a dome in the sky, ready to select a team to join for the battle.
Your mission in the game is to destroy the other team objective wile protecting yours. In order to win the battle, your team must destroy the adversary’s objective by detonating or dropping a Nuclear Bomb, Tsar Bomba or B83 Tactical Nuke.
The Sigma & Omega objectives are indestructible by any other means, and only one of each can be present on any map.
Recipes for the nuke parts can be found on the Explosives tab of this site.
How to Play & Set up Rival Rebels automatic battle rounds.
Place theGame Starter Block in the map and break the crate (in survival mode) to set up RR battle system. RR mod will generate the Sky Dome and two circular platforms . On the center of each it will lay the objective as shown on the top graphic. Omega East, and Sigma west of the Dome. At round end a new Dome and objectives platforms will be generated South for the next battle. Click here for detailed instructions on how to set up your own server.
Every time the player gets killed in Single Player, LAN (local area network) or Server, they spawn at the Sky Dome and are prompted with the RR selector GUI (game user interface). RR sets the game to keep inventory items.
Customizable Server Info: This GUI allows the server owner to add detailled information through the motd.txt file inside /mods/RivalRebels/Spawn, the information added will show for all clients on the top window of the GUI. This way special rules can be explained to the players.
Player’s Info: The middle window will show statistics of the player , not yet added.
Team Win Counts: The lower two windows separate the players in Omega and Sigma teams spotting the selected class in a color code.
Player Class Selector: The class button opens the Classes GUI, where the player selects his specialty.
Players Class Reset: The reset button clears the player class and allows to change it two times within the same battle.
Team Player’s List: Show all player’s usernames (by team) since last server’s boot.
Player Team Selector: The two small boxes at the very bottom, will show the number of wins of each team on that map.
When the Class button is pressed you can cycle thru the different classes. Each class shows a short description, team value, and item kits. By pressing the Ready button the class is set and the GUI moves to the team selector.
By pressing the Omega or Sigma button the the player joins a team and gets teleported to its base (objective platform). Building defenses and traps is a good way to start.
When one team successfully detonates or drops an Nuclear bomb in the proximity of the other teams base platform, the objective gets destroyed and a victor is broadcasted to all platers.
Seconds later the Battle Over GUI prompts all players to choose to start a new round or to wait a few minutes. (The round can be completely halted by an admin by using the /roundstop command preventing the ‘next battle window’ to show again)
If the majority of players click the YES button, a new Sky Dome and team platforms will get generated south of the previous location to start a new battle round.
TheDiamondMinecart posted this brilliant Grand Theft Auto 5, Minecraft style video. The GTA V (five) inspired heist, featuring the Rival Rebels Plastic Explosives, Rocket Launcher and Flamethrower weapon! Plus other amazing mods.
Minecraft | GTA 5: THE MINECRAFT HEIST! (Grand Theft Auto V!) | Mods Showcase