If you’ve been dropping into X-Isle lately, you’ll know the meta’s shifted in a big way. Fights feel faster, loadouts matter more, and the right gear can swing an entire match. After grinding way too many hours testing every weapon in the game, it’s pretty clear there’s one that stands above the rest. The Anvil rocket launcher isn’t just strong – it’s ridiculous. Big splash damage, wipes squads in seconds, and if you’ve got it in the last circle, you’re basically holding the win in your hands. If you spot one, grab it. No second thoughts. And yeah, it’s worth spending some ARC Raiders Coins to make sure your loadout’s ready for it.
Of course, you won’t always find an Anvil. That’s fine – there are other weapons that can carry you. The CAR-3 assault rifle is a beast for mid-range fights, with recoil so low it almost feels like cheating once you get used to it. Then there’s the Bastion sniper rifle – one clean headshot and your opponent’s gone, no matter the distance. Both are perfect for holding ground and controlling sightlines. If you’re running with a squad, slotting one of these alongside the Anvil makes you dangerous in pretty much any situation.
A step down in raw power but still deadly are the A-tier picks. The Volta SMG is perfect for players who like to rush in and clear buildings – its fire rate melts enemies before they know what’s happening. The Mauler shotgun’s another close-range monster. One well-placed shot and your target’s down instantly. These guns won’t break the game like the Anvil, but they’ll win fights if you play to their strengths. Think of them as your reliable backup when the top-tier weapons aren’t in your hands.
Gear’s only half the story though – the rest comes down to how you move and position yourself. Standing still is asking to get dropped. Keep sliding, jumping, and shifting between cover to make yourself harder to hit. Learn the map’s high ground spots, flank routes, and choke points. Your ARC ability can turn fights if you use it smartly. Defensive ARCs like Shield Wall can buy time when you’re getting pushed, while offensive ones can finish off a downed enemy or keep their squad pinned. Teams that coordinate – say, suppressing fire from a CAR-3 while someone lands a Stun Grenade ARC – tend to run the lobby. If you’re serious about stacking wins, get your squad on the same page, keep your positioning tight, and don’t let up. And when you finally get your hands on that Anvil, pair it with the right support gear and you’ll see why it’s worth hunting – or even grabbing some cheap ARC Raiders Coins to make sure you’re always ready for it.
Of course, you won’t always find an Anvil. That’s fine – there are other weapons that can carry you. The CAR-3 assault rifle is a beast for mid-range fights, with recoil so low it almost feels like cheating once you get used to it. Then there’s the Bastion sniper rifle – one clean headshot and your opponent’s gone, no matter the distance. Both are perfect for holding ground and controlling sightlines. If you’re running with a squad, slotting one of these alongside the Anvil makes you dangerous in pretty much any situation.
A step down in raw power but still deadly are the A-tier picks. The Volta SMG is perfect for players who like to rush in and clear buildings – its fire rate melts enemies before they know what’s happening. The Mauler shotgun’s another close-range monster. One well-placed shot and your target’s down instantly. These guns won’t break the game like the Anvil, but they’ll win fights if you play to their strengths. Think of them as your reliable backup when the top-tier weapons aren’t in your hands.
Gear’s only half the story though – the rest comes down to how you move and position yourself. Standing still is asking to get dropped. Keep sliding, jumping, and shifting between cover to make yourself harder to hit. Learn the map’s high ground spots, flank routes, and choke points. Your ARC ability can turn fights if you use it smartly. Defensive ARCs like Shield Wall can buy time when you’re getting pushed, while offensive ones can finish off a downed enemy or keep their squad pinned. Teams that coordinate – say, suppressing fire from a CAR-3 while someone lands a Stun Grenade ARC – tend to run the lobby. If you’re serious about stacking wins, get your squad on the same page, keep your positioning tight, and don’t let up. And when you finally get your hands on that Anvil, pair it with the right support gear and you’ll see why it’s worth hunting – or even grabbing some cheap ARC Raiders Coins to make sure you’re always ready for it.
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