As you all know, rival rebels is still just in alpha stage, and not everything is gonna work right now. However, there are some features that we need to implement for better or for worse.
1. We absolutely need a kind of lock on system. I know I have mentioned this before, but I am saying it again so I can clarify it.
2. We all could use a better and more reliable blueprint system. At the time of this post, it is currently primitive, and could be updated in the future.
3. We all could use this one: The ability to carry nearly all objects in-game. Things like hover bikes or pods. Also relating to this, we need some vehicles like the Corsair to be able to store more objects like crates.
1. We absolutely need a kind of lock on system. I know I have mentioned this before, but I am saying it again so I can clarify it.
2. We all could use a better and more reliable blueprint system. At the time of this post, it is currently primitive, and could be updated in the future.
3. We all could use this one: The ability to carry nearly all objects in-game. Things like hover bikes or pods. Also relating to this, we need some vehicles like the Corsair to be able to store more objects like crates.
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