There's no linux version yet, I'm still waiting on a bugfix from unity on the version where I can do the linux builds. I reported it over 2 months ago and I haven't gotten a solution yet, sadly, but I'll be sure to let you know as soon as I release a linux version!
Alpha 22 is out! This update introduces server-synchronized skins, schemes, and blueprints, meaning your shaper builds, air brush paint jobs, and sky clone player customizations will now be stored remote. They are per-account, so you can have multiple installs and keep your saves throughout, or share a computer with your sibling and keep independent saves. Additionally, 3 utility commands were added to the game server backend: `stack`, `find`, and `arm`. Climbing is not fixed yet, needs further investigation.
Hey Mr.Kurczak, I remember we chatted about this last year. I'm sorry, but I can not use that payment method because It does not offer me the right security and implementation for this website.
Anyway, don't you know anybody, family or friend, that has an Amazon account? You could buy it through that person.
Also, your english is perfect :) What's your native language?
I'll be there ^^
Bump! We're on discord a lot these days, just making this more visible.
I started working on the mobile version of Rival Rebels game!
I want to have it running before I keep adding more features to the game. It's still in alpha, and will be very limited until I can iron down all the bugs. The version will be included with all editions, and will have a free skyclone demo for those without accounts, to promote the game.
If you have any questions, please ask here!
Oh yeah, I'll see if I can add that :)
@Black Darte and Bobcat, I finished the first part of the translation framework. At the moment it only has the website text. The second part will translate the game text.
We need to test the system, I assigned French and German to your users. Thank you!
Try out the controls and let me know if you have any questions.