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This topic contains 20 replies, has 6 voices, and was last updated by 0nim1si 2 years, 11 months ago.
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Rival Rebels the Game, Progress Status Update
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August 19, 2016 at 11:46 am #7702
That explains it very well.
(would’ve been nice if the forums would automatically create a box for the video, like th old one did)
EDIT: It does! Wow, that was quick! Two seconds must be your new personal record in fixing stuff!
Sometimes, I dream about cheese.August 19, 2016 at 2:37 pm #7703Agreed ?
∞ lukep11804 ∞
Rival Rebels Favorite Zombie Pigman
August 19, 2016 at 3:18 pm #7704Crowbar + Gaben = HL3 confirmed
(I did try to make the YT vids to embed automatically but these things take time)
I’m actually forging the chassis of the ship.
Btw new acronym: TTTTT “These things, they take time”
⋰⋮RODOL⋮⋱August 19, 2016 at 3:21 pm #7705About the game, are things in the world tangible yet? Does the camera/enviroment work (on the most basic level)?
Sometimes, I dream about cheese.August 19, 2016 at 3:25 pm #7706I want to absorb the progress with my viewballs
Sometimes, I dream about cheese.August 19, 2016 at 3:43 pm #7707Your viewballs would be delighted, yes one scene area is mostly finished and ready to be explored, but I’m currently learning python to facilitate the 3d model pipeline.
⋰⋮RODOL⋮⋱August 19, 2016 at 4:37 pm #7708You know what would be cool if you made a trailer for the game right before it came out. IK TTTTT but when it is almost done there should be a trailer
∞ lukep11804 ∞
Rival Rebels Favorite Zombie Pigman
August 19, 2016 at 5:15 pm #7709Python? I’m scared of that language, that I’ll mess up with the indentation in the compiler.
August 19, 2016 at 6:44 pm #7710It’s not that bad if you use tabs, the only problem is when the text editor auto-converts them into spaces and then you need to hit backspace 4 times instead of once to go back down an indentation level.
I started learning python yesterday and so far I really like it. Very logical language. 10/10 (It’s kinda hard to handle binary data tho..)
⋰⋮RODOL⋮⋱August 19, 2016 at 11:40 pm #7711My viewballs would probably combust, but it will be worth the weight!
Sometimes, I dream about cheese.August 20, 2016 at 2:39 pm #7717I know you are online, gib screenshot pliss
Sometimes, I dream about cheese.August 20, 2016 at 5:46 pm #7722WIP python exporter output
⋰⋮RODOL⋮⋱August 21, 2016 at 2:06 am #7724The top path’s .blend ending tells me that this is about models. Lovely!
Sometimes, I dream about cheese.September 1, 2016 at 4:31 pm #7853Hello so i was looking though the old forums when I came to this
Which looks to be some kind of uranium rail gun according to the post by Hbm. I didn’t make this Hbm did. I’m not sure of what it could be used for. But a looks cool and would fit in with RR well. Could anyone shed some light on it?
∞ lukep11804 ∞
Rival Rebels Favorite Zombie Pigman
September 1, 2016 at 8:09 pm #7878That’s a great finding! :)
⋰⋮RODOL⋮⋱September 2, 2016 at 12:20 am #7879I recently wanted to make a short barrel revovler with a battel that can only hold two bullets (you know what it is :D), with seperated barrel and bullets (so you can animate it, I guess) but then I stopped midway through. Maybe I should remake the HMRG you dug out :P
Sometimes, I dream about cheese.September 2, 2016 at 3:51 am #7883That would be cool you should. With more texture and maybe even a animation it would look sick. :)
∞ lukep11804 ∞
Rival Rebels Favorite Zombie Pigman
September 2, 2016 at 10:55 am #7900Doing more digging I found you with the weapon:
https://plus.google.com/u/0/photos/100768610322191801521/albums/6012944762438852193
and an older version of the weapon:
∞ lukep11804 ∞
Rival Rebels Favorite Zombie Pigman
September 2, 2016 at 4:34 pm #7916That’s all I could find in that topic but I think it is good
∞ lukep11804 ∞
Rival Rebels Favorite Zombie Pigman
September 6, 2016 at 11:52 am #8066well Then.
Blue Lightning Blue.FlameSeptember 13, 2016 at 9:15 pm #8359This game is gonna be epic
<html> <body> <img src=\"http://imgh.us/RR2016.png\" alt=\"http://imgh.us/RR_soccer_game_1.png\" style=\"width:720px;height:275px;\"> </body> </html> -
Rival Rebels the Game, Progress Status Update
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