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  • Rodol's Game Log
  • #17738
    Rodol Profile Avatar
    Rodol
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    Hey, I just want to share some thoughts with you guys.

    The other day someone asked me why it takes so long to develop a game, so I checked out the workforce size of different gaming companies on wikipedia. This is what I found:

    Valve: 360 employees
    Blizzard: 9,000 employees
    Activision: 4,000 employees
    T2 (Rockstar Games, 2K): 3,700
    Ubisoft: 10,000
    EA: 8,500
    Bethesda: 200 (this one looks small)
    Bungie: 700
    Mojang: 67 + (all of Microsoft games employees :P)

    Wow, right?
    Anyway, I’m getting closer, and I’m very happy about it.

    ~R

    ⋰⋮RODOL⋮⋱
    #17739

    Ubisoft has 10,000 workers yet their servers are crap… Kinda sad.  Anyways glad to hear progress is going well for ya Rodol.

    That better? ~Cat xD

    Discord:FrostiFur Whyler#2044 Twitter/Telegram:@FrostiFur
    #17747

    Keep it up rodol! I’m sure the game will be great. It’s just crazy to see those numbers, then you are a one man army. You are extremely dedicated and a hard worker. :)

    Warning: SEIZURE ALERT
    #17749
    EWMX12 Profile Avatar
    EWMX12
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    Hmmm, I dont have anything to say about this.

    I think if we had atleast 20 more people with the same coding skill you have, the game would be awesome :P

    Just saying just saying… :v

    #17751
    Rodol Profile Avatar
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    Yeah, I wish… (to clone myself). I was top math and science student in my High School in Florida (2K students), and again here in California (3K students). Many dudes below my programming level already work for big companies. Sorry for bragging but it’s true.

    ⋰⋮RODOL⋮⋱
    #17757

    Imagine if there were more than one Rodol the credit actions of all of those Rodol would be confusing unless if the all had an identification #. But more than one Rodol which one would I be talking to. Intact since they would Rodol Photo then which one his in charge of the project and if all of those Rodols are the same and have the same expertise they would be unidentifiable by DNA and the ID number because one may be a jackhole and say that they are Rodol prime.

    Basicly indie developers are better with a team of at least four so for your work you are doing good by yourself working one thing one step at a time.

    All of your bas are belong to us.

    #17758
    EWMX12 Profile Avatar
    EWMX12
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    ?????

    Uh yeah, being honest try to improve your grammar a little bit, you missed some “and” and ,

    From what I could understand, it’s a little off topic don’t you think? (?

     

    #17760

    Elwither that wasnt necessary.

    Edit: Also seems kinda hypocritical that you said he was off topic yet you talking about his grammar was off topic. Just saying.

    Discord:FrostiFur Whyler#2044 Twitter/Telegram:@FrostiFur
    #17761

    hmm intresting ill make a note but i already see why game developing is so long anyway and emeber EA and a few other companies have smaller companies inside their workforce like EA has DICE which doesn’t make all the games in EA’s workforce :)

    ☢William_Brobrine☢
    #17765
    Rodol Profile Avatar
    Rodol
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    OK, Log 2 (Careful, Different Topic Alert)

    Hey, my YT channel just hit 6 million views, and besides the yay, congrats and stuff I find that all the changes YT has made are really bad.
    My experience: First, around 8 month ago, I lost 400 subs overnight, no explanation, just like that. Like a purge I guess. Then, last march my channel got the (hidden) Restricted status (because of the weapons keywords). As a result, the YT algorithm hid my vids from the home browsing, killing my views. (Luckily I found out and complained on their blog, and got un-restricted). After that, the adpocalypse struck, and more than 70% of the monetization money disappeared overnight. (That is the $ I use to pay for the hosting of this site since I stopped using adfly 2 years ago) Monetization is a little better now, like 50% of what it used to be when I had half of the vids I have today. :P
    Also, as a consequence of many company’s boycotts that generated the adpocalypse, and the backlash generated by the restriction (from the LGBT and other minority groups that got restricted), YT started to promote only verified, and very big channels, killing the small ones. Just look in the trending tab, or home, and you will see. And finally, the new ‘slick’ look is making people sub less, because it does not show the real numbers. All these things are very bad for new and small channels.

    ⋰⋮RODOL⋮⋱
    #17767

    Damn Rodol. You got hit with the adpocolipse too. All i can say is that youtube likes to be stupid sometimes.

    Discord:FrostiFur Whyler#2044 Twitter/Telegram:@FrostiFur
    #17768
    EWMX12 Profile Avatar
    EWMX12
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    Youtube is stupid already

    This is really unfair

    #17791
    Rodol Profile Avatar
    Rodol
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    Yeah, but the problem is that the other alternatives are useless, Like FB, or Vimeo, nothing gives you the same level of exposure to promote your stuff. I do not use Snap Chat or Instagram because I’m most of the time on my computer and not on the phone. Twitter is ok, up to a point.
    On April 2015, when my YT channel was smaller, I ran a test, I uploaded the same vid to YT and FB at the same time. Same vid (as of today) it has 295 views in FB and 107.263 views in YT. So its a no brainer, YT wins by 107K … :P

    ⋰⋮RODOL⋮⋱
    #17896
    Rodol Profile Avatar
    Rodol
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    OK, Log 3 (Careful, new Topic)

    best mod version

    Searge (founder of MCP, and later hired by Mojang) ran this poll last week… I don’t think he was expecting these results…

    ⋰⋮RODOL⋮⋱
    #17897

    And those morons from the Mc Modding Discord keep calling me retarded for pushing updates for 1.7.10. Heh, who’s laughing now?

     
    Sometimes, I dream about cheese.
    #17898

    Yeah! 1.7.10 FTW

    ∞ lukep11804 ∞

    Rival Rebels Favorite Zombie Pigman

    #17904

    interesting

    ☢William_Brobrine☢
    #18096
    Rodol Profile Avatar
    Rodol
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    Hey Guys, if any of you have a Unity account, please upvote this bug I reported 3 months ago. The more votes it gets, the higher the chances that they fix it.
    https://issuetracker.unity3d.com/issues/bounds-provided-in-additionalvertexstreams-never-get-used-when-modifying-vertex-data

    Thanks!

    ⋰⋮RODOL⋮⋱
    #18293
    Rodol Profile Avatar
    Rodol
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    Hey, just a little update, I finally got the DMD multiplayer to work the way I want it, its glitchy but stable \O_o/ I’m running the server and two clients locally on my machine. Basic movement and ship flying are working. Next I need to fix tons of glitches, add some collisions, firing, physics, and some GUI. That will be the basic framework to start testing :).

    Dark Matter Drive Game Dev 1

    ⋰⋮RODOL⋮⋱
    #18295

    Looking good mate! (^-^)

    Discord:FrostiFur Whyler#2044 Twitter/Telegram:@FrostiFur
    #18298

    Oooooo I can’t wait!!

    ∞ lukep11804 ∞

    Rival Rebels Favorite Zombie Pigman

    #18307

    Wow I can’t wait for the game to come out <!–more–>

    Because reasons

       
    #18311

    Hey rodol can the game be downloadable on different computers but for te same account because I’m getting a new computer in like 5 munths also can my user be wearing a toga

    also sorry for my typing I’m on my phone

    Because reasons

       
    #18506
    Rodol Profile Avatar
    Rodol
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    Hey,

    I Uploaded tween vids to my 1st and 2nd channel showing the first multiplayer test. :D

    Teaser

    Dev Vlog #14

    ⋰⋮RODOL⋮⋱
    #18507

    <p>It’s amazing! I can’t wait!</p>

    ∞ lukep11804 ∞

    Rival Rebels Favorite Zombie Pigman

  • Rodol's Game Log
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